The Current State of Interactive Marketing
In the past few years marketing and advertising has changed immensely. With the boom of the internet in the early 90’s, marketing started to branch into different areas besides print, radio, and TV. Advertisers started to see how the internet could reach a larger audience, cost a lot less, and create an experience for the potential customer. With the use of HTML and Flash becoming popular and powerful, marketers began to look into creating interactive advertisements to engage their audience more.
With interactive marketing, there are a few different types. There is viral marketing, mobile marketing, websites, and email marketing. Although these all work in different ways, they all accomplish one goal: branding and establishing loyalty.
Viral marketing works by spreading like a “virus”. For example, a friend comes across a website, video, or game that they enjoyed and believe their friends will enjoy it as well. They email a link to their friends who click the link and then send it to their friends. This is extremely effective, inexpensive, and works fast.
Mobile phone marketing is comparable to viral marketing, but also differs. A person could download a favorite artist’s song, or a game. Branding is still established and anytime the person’s phone rings, other’s will hear the song, think of the artist, and potentially make it their ring tone as well. Other uses of mobile phone marketing is when TV game shows or commercials tell the audience to send a message to a certain number to vote, or receive a free song or game. This not only promotes the end product, but the cell phone company as well.
Email marketing works the same as viral marketing and allows the user to send it to a friend and to visit a website, or print out a coupon. This rewards the person and allows them to help out a friend.
Websites are the staple of interactive marketing. All of the fore-mentioned types of marketing always lead back to the brand’s website to give the user more information and entice them more by creating an experience for them through games, videos, or animations.
The draw backs to interactive marketing is controlling who views it. The campaign might start out being viewed by the target audience, but could eventually reach the wrong one. The content could also be changed or taken out of context completely.
I see interactive marketing continuing and growing more and more everyday. With web 2.0 being about consumer generated information, I believe web 3.0 will continue that trend but also begin to have brands tailoring their marketing plans to specific consumers. I believe the tracking of the types of sites visit will generate advertisements that are in the same genre. I think campaigns will also begin to be targeted more towards specific geographic locations based on IP addresses. Local campaigns might be see only to people in a certain city or state.
I see the use of Flash, Flex, AIR, and AJAX technologies leading the future of interactive marketing by allowing brands to deliver more engaging, dynamic, and targeted campaigns to consumers.
Examples of interactive marketing links:
http://www.youtube.com
http://www.shaveeverywhere.com
http://www.nstorm.com/games/game_detail.asp?game_id=33
